생성자가 없는 클래스
클래스에 프로퍼티들을 추가하거나 할 때 사용
여러 클래스에 재사용이 가능하다
class Strong{
final double strenghtLevel = 1500.99;
}
class QuickRunner{
void runQuick(){
print("ruuuuuuuuun!");
}
}
class Tall{
final double height = 1.99;
}
enum Team { blue, red }
class Player with Strong, QuickRunner,Tall{
final Team team;
Player({
required this.team,
required String name,
}) : super(name:name);//super(name)
void sayHello() {
super.sayHello();
print('and I paly for ${team}');
}
}
class Horse with Strong, QuickRunner {}
class Kid with QuickRunner {}
void main() {
var player = Player(team:Team.red, name:'dart');
player.runQuick();
}
java의 implements와 유사한건가?