1.소스 작성
2.컴파일(.obj): 사람이 알아볼 수 있는 형태의 소스파일을 기계어로 변경.
3.링크: 사용자 정의 헤더파일 혹은 시스템 라이브러리 파일을 소스와 연결하여 실행파일을 뽑아냄
특징:
iostream,std를 이용하여 출력
#include<iostream>
int main(void) {
std::cout << "Game Over!" <<"\nyour score: 20" << std::endl; //end line: 개행
return 0;
}
std - 네임스페이스(표준 라이브러리들이 모여있는 이름 공간). 프로그래밍 중에 이름이 겹쳐서 에러가 나는 것을 방지하는 수단
using을 이용하여 std 생략
#include<iostream>
using namespace std; //라이브러리에 있는 모든 기능 사용
int main(void) {
cout << "Game Over!" <<"\nyour score: 20" << endl; //end line: 개행
return 0;
}
#include<iostream>
using std::cout, std::endl;
int main(void) {
cout << "Game Over!" <<"\nyour score: 20" << endl; //end line: 개행
return 0;
}
변수 정의
#include<iostream>
using namespace std;
int main(void) {
int score = 0;
double distance = 1200.76;
char playAgain = 'y';
bool shieldsUp = true;
int lives = 3;
int aliensKilled = 10;
double engineTemp = 6572.89;
cout << endl << "score: " << score << endl;
cout << "distance: " << distance << endl;
cout << "playAgain: " << playAgain << endl;
cout << "lives: " << lives << endl;
cout << "aliensKilled: " << aliensKilled << endl;
cout << "engineTemp: " << engineTemp << endl;
int fuel;
cout << "Input fule: ";
cin >> fuel;
cout << "fule: " << fuel << endl;
typedef unsigned short int unshort;
unshort bonus = ++lives * 10; //bonus=40, lives=4
bonus = lives++ * 10; //bonus=40, livse =5
cout << "\nbonus: " << bonus << endl;
return 0;
}
const,enum을 통한 상수 정의
#include<iostream>
using namespace std;
#define true 1
int main(void) {
int score = 0;
double distance = 1200.76;
char playAgain = 'y';
int shieldsUp = true;
int lives = 3;
int aliensKilled = 10;
double engineTemp = 6572.89;
cout << endl << "score: " << score << endl;
cout << "distance: " << distance << endl;
cout << "playAgain: " << playAgain << endl;
cout << "lives: " << lives << endl;
cout << "aliensKilled: " << aliensKilled << endl;
cout << "engineTemp: " << engineTemp << endl;
int fuel;
cout << "Input fule: ";
cin >> fuel;
cout << "fule: " << fuel << endl;
typedef unsigned short int unshort;
unshort bonus = ++lives * 10; //bonus=40, lives=4
bonus = lives++ * 10; //bonus=40, livse =5
cout << "\nbonus: " << bonus << endl;
return 0;
}
switch-case문의 조건식(정수, 문자만 올 수 있음)
#include<iostream>
using namespace std;
int main(void) {
int difficulty;
cout << "Difficulty Levels"<< endl;
cout << "1-Easy" << endl;
cout << "2-Normal" << endl;
cout << "3-Hard" << endl;
cout << "Choice: ";
cin >> difficulty;
switch (difficulty) {
case 1:
cout << "You picked Easy mode." << endl;
break;
case 2:
cout << "You picked Normal mode." << endl;
break;
case 3:
cout << "You picked Hard mode." << endl;
break;
default:
cout << "You replied wrong answer." << endl;
break;
}
return 0;
}
do while, while
#include<iostream>
using namespace std;
int main(void) {
char again;
do {
cout << "**Played an exciting game**";
cout << endl << "Do you want to play again?(Y/N): ";
cin >> again;
} while (again=='y'||again=='Y');
cout << endl << "Okay bye." << endl;
return 0;
}
로그인 프로그램
#include<iostream>
using namespace std;
int main(void) {
string username;
string password;
bool success;
cout << "\tGame Designer's Network" << endl;
do {
cout << endl << "Username: ";
cin >> username;
cout << endl << "Password: ";
cin >> password;
if (username == "S.Meier" && password == "civilization") {
cout << "\nHi, Sid!";
success = true;
}
else if (username == "S.Miyamoto" && password == "mariobros") {
cout << "\nHi, Shigeru!";
success = true;
}
else if (username == "guest" || password == "guest") {
cout << "\nWelcome, guest!";
success = true;
}
else {
cout << "\nYou entered wrong username or password";
success = false;
}
} while (!success);
return 0;
}