
πΊπΈ Complete the function that generates every possible sequence of shoots that a player could shot. [ rock / paper / scissors ]
π¦π· Completa la funcion que genere todas las secuencias posibles de tiros que un jugador pueda tirar. [ piedra / papel / tijera ] (traducido)
π°π· λμ μκ° λμ§ μ μλ λͺ¨λ κ²½μ°μ μλ₯Ό μμ°νλ ν¨μλ₯Ό μμ±νμΈμ. [ κ°μ / λ°μ / 보 ] (λ²μ)
Example:
Your output should look something like:
// Test
rockPaperScissors();
// Output -> Array of arrays
// All the posible shots
[
  ["rock", "rock", "rock"],
  ["rock", "rock", "paper"],
  ["rock", "rock", "scissors"],
  ["rock", "paper", "rock"]
  //    ...etc...
];
const rockPaperScissors = function(num) {
  const shot = ["rock", "paper", "scissors"];
  // Your CODE
};
// Test
rockPaperScissors();
solution π
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const rockPaperScissors = function() {
  const shot = ["rock", "paper", "scissors"];
  // Your CODE
  let solution = [];
  for (let i = 0; i < shot.length; i++) {
    for (let j = 0; j < shot.length; j++) {
      for (let k = 0; k < shot.length; k++) {
		let temp = [];
        temp.push(shot[i], shot[j], shot[k]);
        solution.push(temp);
      }
    }
  }
    return solution;
};
// Test
console.log(rockPaperScissors());