Given an integer array nums, design an algorithm to randomly shuffle the array. All permutations of the array should be equally likely as a result of the shuffling.
Implement the Solution class:
Solution(int[] nums) Initializes the object with the integer array nums.
int[] reset() Resets the array to its original configuration and returns it.
int[] shuffle() Returns a random shuffling of the array.
Input
["Solution", "shuffle", "reset", "shuffle"][[1, 2, 3]], [], [], []]
Output
[null, [3, 1, 2], [1, 2, 3], [1, 3, 2]]
Explanation
Solution solution = new Solution([1, 2, 3]);
solution.shuffle(); // Shuffle the array [1,2,3] and return its result.
// Any permutation of [1,2,3] must be equally likely to be returned.
// Example: return [3, 1, 2]
solution.reset(); // Resets the array back to its original configuration [1,2,3]. Return [1, 2, 3]
solution.shuffle(); // Returns the random shuffling of array [1,2,3]. Example: return [1, 3, 2]
The solution expects that we always use the original array to shuffle() else some of the test cases fail. (Credits; @snehasingh31)
#include <vector>
#include <iostream>
using namespace std;
class Solution
{
private:
vector<int> origin;
public:
Solution(vector<int> &nums) : origin(nums)
{
//origin = nums;
}
vector<int> reset()
{
return origin;
}
vector<int> shuffle1()
{
vector<int> shuffled = origin;
int last = shuffled.size();
for (int i = shuffled.size() - 1; i >= 0; i--)
{
int ptr = rand() % last;
swap(shuffled[i], shuffled[ptr]);
last--;
}
return shuffled;
}
vector<int> shuffle2()
{
vector<int> shuffled = origin;
for (int i = shuffled.size() - 1; i > 0; --i) {
int j = rand() % (i + 1);
swap(shuffled[i], shuffled[j]);
}
return shuffled;
}
};
/**
* Your Solution object will be instantiated and called as such:
* Solution* obj = new Solution(nums);
* vector<int> param_1 = obj->reset();
* vector<int> param_2 = obj->shuffle();
*/