#include <stdio.h>
#include <stdlib.h>
#include <gl/glut.h>
int x0, y0, r;
void setPixel(int x, int y) {
glBegin(GL_POINTS);
glVertex2i(x + x0, y + y0);
glEnd();
}
void init(void) {
glColor3f(0.0f, 0.0f, 0.0f);
glPointSize(4.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0, 500.0, 0.0, 500.0);
}
void midPointCircle() {
int x = 0;
int y = r;
int p = 1 - r;
setPixel(x, y);
while (y > x)
{
if (p < 0)
{
x++;
p += 2 * x + 1;
}
else
{
y--;
x++;
p += 2 * (x - y) + 1;
}
setPixel(x, y);
setPixel(x, -y);
setPixel(-x, y);
setPixel(-x, -y);
setPixel(y, x);
setPixel(-y, x);
setPixel(y, -x);
setPixel(-y, -x);
}
}
void myDisplay(void) {
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 0.0, 1.0);
glPointSize(5.0);
midPointCircle();
glFlush();
}
int main(int argc, char** argv) {
printf("중심 좌표(x,y)와 반지름을 입력하세요 : ");
scanf_s("%d %d %d", &x0, &y0, &r);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(500, 500);
glutInitWindowPosition(0, 0);
glutCreateWindow("Midpoint Circle");
glutDisplayFunc(myDisplay);
init();
glutMainLoop();
}