Shooter Project

1.[DAY50] Shooter Project(1) : AI Development Roadmap

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2.[DAY51] Shooter Project(2) : AI perception, Attack

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3.[DAY52] Shooter Project(3) : Advanced AI Behavior Tree

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4.[DAY53] Shooter Project(3) : Tactical AI Behavior Tree

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5.[DAY54] Shooter Project(4) : Completion of AI combat & multiple senses

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6.[DAY55] Shooter Project(5) Dynamic Attack Rotation

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7.[DAY56] Shooter Project(6) : Implementing a Dynamic Health Bar

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8.[DAY58] Shooter Project(8) : Monster Class Refactoring & Defense System

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9.[DAY59] Shooter Project(9) : AI Perception & Collision Debugging

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10.[DAY60] Shooter Project(end) : Project Completion Report

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