Summary
1. We take a look at how we can make our enemy AI move within our level using Unreal Engine 4.
2. We also go over how we can set the navigation boundaries for the enemy bots and the code used to control their movement.
Virtus Learning Hub
◼️ Level 에서 Navigation 가능 영역 설정

◼️ AI 반응 컴포넌트
In Character Blueprint <SimpleAI>

Magic Character, Sword Character 둘 다 Character Parent의 자식AI의 Parent도 Character인데, 플레이어 캐릭터에만 반응하는 이유?
PawnSensing Component의
AI - Only Sense Players 값이 True이기 때문.
