Unity

1.Texture와 Material, Shader

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2.Prefab과 하늘 표현 방식

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3.Unity Script

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4.RigidBody와 Collider, 그리고 충돌 감지

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5.Input

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6.Transform과 오브젝트 움직임

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7.Light

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8.Quaternion

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9.Job System

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10.PlayerPrefs (Player preferences)

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11.UnityWebRequest

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12.Cinemachine

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13.AssetBundle

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14.Extending the Editor

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