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public class HeapTree
    {
        List<int> heap;
        public bool maxHeap;
 
        public int popHeap()
        {
 
            if(heap == null)
            {
                heap = new List<int>();
                heap.Add(-1);
            }
            //for (int i = 0; i < heap.Count; i++)
            //{
            //    Console.WriteLine("HeapList : " + heap[i] + " ");
            //}
            if (heap.Count < 2)
            {
                return 0;
            }
            int pop = heap[1];
            heap[1= heap[heap.Count - 1];
            heap.RemoveAt(heap.Count - 1);
            int me = 1;
            int insert = 1;
            while (insert != 0)
            {
                insert = checkChild(insert);
                if(insert != 0)
                {
                    swap(me, insert);
                }
                me = insert;
            }
            return pop;
        }
 
        int checkChild(int idx)
        {
            int re = 0;
            if (maxHeap)
            {
                if (heap.Count - 1 >= idx * 2 + 1)
                {
                    if (heap[idx * 2>heap[idx * 2 + 1])
                    {
                        re = idx * 2;
                    }
                    else
                    {
                        re = idx * 2 + 1;
                    }
                    if (heap[re] > heap[idx])
                    {
                        return re;
                    }
                    else
                    {
                        return 0;
                    }
                }
                else if (heap.Count - 1 >= idx * 2)
                {
                    re = heap[idx * 2];
                    if (re > heap[idx])
                    {
                        return idx *2;
                    }
                    else
                    {
                        return 0;
                    }
                }
                else
                {
                    return 0;
                }
            }
            else
            {
                if(heap.Count -1 >= idx *2 + 1)
                {
                    if(heap[idx *2< heap[idx *2 + 1])
                    {
                        re = idx * 2;
                    }
                    else
                    {
                        re = idx * 2 + 1;
                    }
                    if (heap[re] < heap[idx])
                    {
                        return re;
                    }
                    else
                    {
                        return 0;
                    }
                }
                else if(heap.Count - 1 >= idx * 2)
                {
                    re = heap[idx * 2];
                    if (re < heap[idx])
                    {
                        return idx *2;
                    }
                    else
                    {
                        return 0;
                    }
                }
                else
                {
                    return 0;
                }
 
            }
        }
        public void addHeap(int data)
        {
            if (heap == null)
            {
                heap = new List<int>();
                heap.Add(-1); 
                heap.Add(data); 
            }
            else
            {
                heap.Add(data);
                int parent, insert = heap.Count - 1;
                if (maxHeap)
                {
                    while (isup(insert))
                    {
                        parent = insert / 2;
                        swap(insert, parent);
                        insert = parent;
                    }
                }
                else
                {
                    while (isdown(insert))
                    {
                        parent = insert / 2;
                        swap(insert, parent);
                        insert = parent;
                    }
                }
            }
        }
        bool isup(int insert)
        {
            if (insert <= 1
            {
                return false;
            }
            if (heap[insert / 2< heap[insert])
            {
                return true;
            }
            else
            {
                return false;
            }        
        }
        bool isdown(int insert)
        {
            if(heap[insert/2< 0)
            {
                return false;
            }
            if(heap[insert/2>heap[insert])
            {
                return true;
            }
            else
            {
                return false;
            }
        }
        void swap(int i1, int i2)
        {
            int temp = heap[i1];
            heap[i1] = heap[i2];
            heap[i2] = temp;
        }
 
    }
cs

어제 백준 1927번 풀기위해 만들었던 힙 트리이다. 힙 트리는 이제 여러 배열들 안에서 가장 큰 값이나 가장 작은 값을 빠르게 찾기 위해서 사용하는 자료구조인데 자세한건 나무위키에 검색해서 보도록하자. 나도 나무위키 보고 공부해서 이해했다.

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