[UE4] Multiplay in UE

윤정민·2022년 9월 17일
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Unreal Engine

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1. Types of Multiplayer Game

동시성Session LengthIndie SuitabilityUnreal Support
Turn-basedNVariableExcellentMinimal
Real-time(session-based)Y< 1 hourGoodExcellent
MMO and Persistent WorldYPotentially infinitePoorMinimal

2. Session-Based Stages

  • Discovery
  • Connection
  • Synchronisation

3. Under the Hood

  1. Unreal loads the Map
  2. The Map specifies GameMode
  3. The PlayerController joins the Map
  4. Is ask the GameMode to spawn a Pawn
  5. The Pawn is linked to the PlayerController
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