Authors & Affiliation:
[Authors]: Shaoyu Chen, Jiemin Fang, Qian Zhang, Wenyu Liu, Xinggang Wang
[Affiliations]: School of EIC, Huazhong University of Science & Technology,
Institute of AI, Huazhong University of Science & Technology, Horizon Robotics
Link : https://arxiv.org/pdf/2108.02350.pdf
Comments: Published at ICCV2021
TLDR: 3D instance segmentation using hierarchical aggregation
Relevance: 4
[Summary of the paper - a few sentences with bullet points. What did they do?]
[What are the issues that the paper addresses? Describe the problem. Why did they write this paper?]
In extending 2D instance segmentation to 3D scenes, most existing 3D methods adopt a totally different bottom-up pipeline, which generates instances through clustering.
the difficulties of directly clustering a point cloud into multiple instances
Becuase:
[What assumptions were made and are these assumptions valid?]
[Theoretical or empirical results (any main tables) ]
[Did the authors mention any limitations to their work? Do you see any limitations of their work?]
[Is there anything that is confusing and could need better explanations or references?]
HAIS is a concise bottom-up approach for 3D instance segmentation.
The effectiveness and generalization of the method are demonstrated by Experiments on ScanNet v2 and S3DIS
HAIS retains much better inference speed than all existing methods, showing its practicability expecially latency-sensitive ones.
→ HAIS is concise, effective and fast.
[What do you think about the work presented in the article? Did the authors manage to achieve what they set out to achieve?]
I agree that the extension of 2D to 3D has many difficulties as they points out.
In this point, the trial to address the issue and achievement of this study matter.
But, what I want more is that the 3D point data doesn’t loss its raw data.
It will have some trouble when the 3D points are rendered into 3D model
Wow
[Can you think of ways to improve this paper or ideas for future work?]
사람 신체 구조에 대한 data set은 face parsing으로 현재 구축이 되어있으므로, 이 데이터로 instance segmentation 학습을 진행하면 우리 연구에 맞는 결과값을 도출해낼 수 있을 것 같음
raw data를 잃어서 3d reconstrunction을 위한 정보도 함께 소실되는 문제를 해결하기 위해, point-base MVS 기술을 이용해 3d depth map을 얻는 해결책을 고안해볼 수 있음.
(민서 리뷰 링크 추가하기)
Enjoy the layer analysis you mentioned for 3D segmentation. Learn and apply when using utility applications to support building geometry dash into a complete product.
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