Shader / 3D Grapic Pipeline / Basic FrameWork / RenderMonkey / DirectX
텍스처매핑 / swizzle / 조명셰이더 / 난반사광(DiffuseLight) / 정반사광 (SpecularLight)
Diffuse Mapping / Specular Mapping / Toon Shader
NormalMapping / EnvironmentMapping (ReflectMapping)
UV애니메이션 / 울렁효과 / 그림자매핑