[CH1] ๐Ÿ‘พ ํ”Œ๋žซํผ ๊ฒŒ์ž„ ๊ธฐํš

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๋ชฉ๋ก ๋ณด๊ธฐ
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๐ŸŽฎ ๋ชฉํ‘œ

์ ์„ ํ”ผํ•˜๊ฑฐ๋‚˜ ์ฒ˜์น˜ํ•˜๋ฉฐ ์‹œ๊ฐ„ ๋‚ด์— ๋งต ์ตœ์ƒ์œ„์— ์žˆ๋Š” ํฌํƒˆ์— ๋„๋‹ฌํ•˜๋ฉด ํด๋ฆฌ์–ด!

๐Ÿ“Œ ๊ธฐ๋ณธ ๊ตฌ์กฐ

1๏ธโƒฃ ํ”Œ๋ ˆ์ด์–ด

  • Move, Jump, Look - IA / IMC / BS
  • ๊ทผ์ ‘ ๊ณต๊ฒฉ ๋˜๋Š” ํˆฌ์‚ฌ์ฒด๋กœ ์ ์„ ์ฒ˜์น˜ ๊ฐ€๋Šฅ (์„ ํƒ)
  • ๋–จ์–ด์ง€๋ฉด ์‹œ๊ฐ„ ๊ฐ์†Œ

2๏ธโƒฃ ์  (AI)

  • Patrol & Chase
  • ํ”Œ๋ ˆ์ด์–ด์™€ ์ถฉ๋Œํ•˜๋ฉด ๋ฐ๋ฏธ์ง€
  • ํฌ๊ธฐ ๋ณ„๋กœ 3๋ฒˆ ์ถฉ๋Œ, 5๋ฒˆ ์ถฉ๋Œ ํ•˜๋ฉด ์‚ฌ๋ผ์ง

3๏ธโƒฃ ํฌํƒˆ

  • ๋งต ์ตœ์ƒ์œ„์— ๋ฐฐ์น˜๋œ ํฌํƒˆ๋กœ ๋“ค์–ด๊ฐ€๋ฉด ํด๋ฆฌ์–ด
  • Trigger Box๋กœ ์ง„์ž… ํ™•์ธ

4๏ธโƒฃ ๊ฒŒ์ž„ ์˜ค๋ฒ„ ์กฐ๊ฑด

  • ์ ์—๊ฒŒ ์ผ์ • ํšŸ์ˆ˜ ํ”ผ๊ฒฉ โ†’ ์‚ฌ๋ง
  • Time Out

๐Ÿงฉ ๊ตฌ์กฐ

  • ๋ฌธ ์—ด๊ณ  ์ž…์žฅํ•˜๋ฉด ํƒ€์ด๋จธ ์‹œ์ž‘
  • AI ์  ์ˆœ์ฐฐ & ์ถ”์ 
  • ํ”ผํ•˜๊ฑฐ๋‚˜ ์ฒ˜์น˜ํ•˜๋ฉฐ ์ „์ง„
  • ํฌํƒˆ์— ๋„๋‹ฌ โ†’ ํด๋ฆฌ์–ด ํ™”๋ฉด
  • ์ฃฝ์œผ๋ฉด ๊ฒŒ์ž„ ์˜ค๋ฒ„ ํ™”๋ฉด

   [ํฌํƒˆ]			โ† ์ตœ์ข… ๋„์ฐฉ ์ง€์ 
     โ†‘
[์  + Overlap + Lock-on]			โ† ๋‚œ์ด๋„ ์ฆ๊ฐ€
     โ†‘  
[์ด๋™ ํ”Œ๋žซํผ]	โ† ์ขŒ์šฐ๋กœ ์›€์ง์ด๊ฑฐ๋‚˜ ์œ„๋กœ ์˜ฌ๋ผ๊ฐ€๋Š” ๋ฐœํŒ
     โ†‘
[์  + Hit]
     โ†‘
[์  + Overlap + Lock-on ]
     โ†‘
[๊ธฐ๋ณธ ์ด๋™, ์ ํ”„ + ์  Chase]
     โ†‘
[์‹œ์ž‘ ์ง€์ ]			โ† ํ”Œ๋ ˆ์ด์–ด ์‹œ์ž‘

๐Ÿชœ ๋งต ๊ตฌ์„ฑ ์š”์†Œ๋ณ„ ์„ค๋ช…

1๏ธโƒฃ ์‹œ์ž‘ ์ง€์ 

  • ํ”Œ๋ ˆ์ด์–ด๋Š” ๋ฐ”๋‹ฅ์—์„œ ์‹œ์ž‘
  • ๋ฌธ์— ์ ‘๊ทผํ•˜๋ฉด ๋ฌธ ์—ด๋ฆผ + ํƒ€์ด๋จธ ์‹œ์ž‘

2๏ธโƒฃ ๊ธฐ๋ณธ ์ด๋™, ์ ํ”„ + ์  Chase

  • ์ž…์žฅํ•˜์ž๋งˆ์ž ์  Chase
  • ๋น ๋ฅด๊ฒŒ ๋„๋ง ๊ฐ€๊ธฐ
  • ์•ฝ๊ฐ„์˜ ์ ํ”„ ํ•„์š” (Platform)
  • ์‹ค์ˆ˜ํ•˜๋ฉด ๋ฐ‘์œผ๋กœ ๋–จ์–ด์ง โ†’ ์œ„ํ—˜ + ์‹œ๊ฐ„ ์†ํ•ด

3๏ธโƒฃ ์  + Overlap + Lock-on

  • ์  Lock-on ๊ธฐ๋Šฅ
  • ๋ฌธ์–ด์˜ ๋จธ๋ฆฌ์—๋งŒ Overlap ํŒ์ • ๋ฐ•์Šค ๋งŒ๋“ค๊ธฐ
  • Octopus_BP์— HeadCollision์ด๋ผ๋Š” Box Collision ์ถ”๊ฐ€

4๏ธโƒฃ ์  + Hit

  • ๋‹ฌ๋ ค์˜ค๋Š” ํŠธ๋Ÿญ ํ”ผํ•˜๊ธฐ
  • ์ŠคํŽ˜์ด์Šค ๋ฐ” ๋‘ ๋ฒˆ ๋ˆŒ๋Ÿฌ์„œ ๋†’์€ ์ ํ”„ ๊ตฌํ˜„

5๏ธโƒฃ ์ด๋™ ํ”Œ๋žซํผ ๊ตฌ๊ฐ„

  • ๋ฐœํŒ์ด ์ขŒ์šฐ ๋˜๋Š” ์œ„๋กœ ์ฒœ์ฒœํžˆ ์ด๋™
  • ํƒ€์ด๋ฐ ๋งž์ถฐ ์ ํ”„ํ•ด์•ผ ์œ„๋กœ ๊ณ„์† ์˜ฌ๋ผ๊ฐˆ ์ˆ˜ ์žˆ์Œ
  • ์ค‘๊ฐ„์ค‘๊ฐ„ ๋–จ์–ด์ง€๋ฉด ์‹œ๊ฐ„ ๊ฐ์†Œ

6๏ธโƒฃ ์  + Overlap + Lock-on

  • ์ซ„๋ณ‘ ๋ฌธ์–ด 2๋งˆ๋ฆฌ + ๋Œ€์™• ๋ฌธ์–ด ๋ณ„๋กœ ๋ฐ๋ฏธ์ง€ ๋‹ค๋ฅด๊ฒŒ ์ ์šฉํ•˜๊ธฐ
  • 3๋ฒˆ overlap / 5๋ฒˆ overlap

7๏ธโƒฃ ํฌํƒˆ ๋„์ฐฉ

  • ๋งต ์ตœ์ƒ์œ„์—์„œ BP_Portal ์ง„์ž… ์‹œ ํด๋ฆฌ์–ด ํŒ์ •

๐ŸŽจ UI

  • ๊ฒŒ์ž„ ์‹œ์ž‘ UI
  • ๊ฒŒ์ž„ ์˜ค๋ฒ„ UI
    • ๋ฒ„ํŠผ: [๋‹ค์‹œ ์‹œ์ž‘][๋ฉ”์ธ ๋ฉ”๋‰ด๋กœ]
  • ํด๋ฆฌ์–ด UI
    • ๋ฒ„ํŠผ: [๋‹ค์Œ ๋ ˆ๋ฒจ][๋ฉ”์ธ ๋ฉ”๋‰ด๋กœ]

๐ŸŸจ Decal

๐Ÿ“ŽUnreal Engine 5 Decal Tutorial ์ฐธ๊ณ ํ•ด์„œ Start Game ํ‘œ์‹œ๋ฅผ ๋งŒ๋“ค์—ˆ๋‹ค.

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