Fluent Rust

1.Fluent Rust - Deref & DerefMut

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2.Fluent Rust - taking values from &mut

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3.Fluent Rust - Trait bounds and conditional implementation

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4.Fluent Rust - Type State Pattern #1

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5.Fluent Rust - Type State Pattern #2

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6.Fluent Rust - Dynamic Dispatch

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7.Fluent Rust - retry logic

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8.Fluent Rust - Use of wildcard with Enum

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9.Fluent Rust - Open/closed principle

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10.Fluent Rust - Mutex Poisoning

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11.Fluent Rust - Rustiful way of hanling Temporal Coupling

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12.Fluent Rust - Volatile Dependency, Control Freak

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13.Fluent Rust - const

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14.Fluent Rust - Checking Trait Implementation

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15.Trait Mapping To Its Concrete Implementation

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16.Fluent Rust - Constructor Over-injection(1)

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17.Implementing Circuit Breaker

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18.Async lifetime

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19.Borrow, AsRef, Blanket implementation

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20.Higher-ranked trait bounds

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21.Visitor Pattern in Rust

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22.Adapter Pattern in Rust

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23.Has-A relationship in Rust

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24.Factory method pattern in Rust

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25.What happens when smart pointers are used in enums

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26.Async & consensus algorithm

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27.mmap

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