package day0627;
public class ExObject_01 {
String name; //인스턴스 변수
static final String MESSAGE="Happy Day!!!"; //static 변수
public static void main(String[] args) {
}
//클래스명 참조변수명=new 클래스명();
ExObject_01 ex1=new ExObject_01();
System.out.println(ex1.name); //null
ex1.name="김철수";
System.out.println(ex1.name); //김철수
package day0627;
public class Ex2Object_02 {
String kind; //카드의 무늬
int number; //카드의 숫자
static int width; //카드의 폭
static int heigth; //카드의 높이
package day0627;
public class Ex2Main_02 {
public static void main(String[] args) {
// TODO Auto-generated method stub
System.out.println(Ex2Object_02.width); //0
System.out.println(Ex2Object_02.heigth); //0
//클래스변수
Ex2Object_02.width=10;
Ex2Object_02.heigth=20;
System.out.println(Ex2Object_02.width); //10
System.out.println(Ex2Object_02.heigth); //20
//인스턴스 생성후 변수 호출가능
Ex2Object_02 card1=new Ex2Object_02();
System.out.println(card1.kind); //null
System.out.println(card1.number); //0
card1.kind="Heart";
card1.number=4;
System.out.println(card1.kind); //Heart
System.out.println(card1.number); //4
//인스턴스 변수 생성후 변경후 출력
Ex2Object_02 ins=new Ex2Object_02();
System.out.println(ins.kind); //null
System.out.println(ins.number); //0
ins.kind="Diamond";
ins.number=10;
System.out.println(ins.kind);
System.out.println(ins.number);
}
}
public class MemoryCnt_04 {
static int count=0;
int cnt=0;
//생성자
public MemoryCnt_04() {
count++;
cnt++;
System.out.println("count="+count);
System.out.println("cnt="+cnt);
}
public static void main(String[] args) {
MemoryCnt_04 mem1=new MemoryCnt_04(); //count=1, cnt=1
MemoryCnt_04 mem2=new MemoryCnt_04(); //count=2, cnt=1
}
}
class ConstA {
int num=0;
//디폴트생성자
public ConstA() {
num=10;
System.out.println("디폴트 생성자");
}
//인자있는생성자
public ConstA(int num) {
this.num=num;
System.out.println("생성자 호출");
}
//메서드
public int getNumber() {
num=50;
return num;
}
}
public class ConstTest_05 {
public static void main(String[] args) {
//디폴트생성자
ConstA ca2=new ConstA();
System.out.println(ca2.num);
//명시적생성자(인자값으로 num을 보낸 생성자)
ConstA ca1=new ConstA(30);
System.out.println(ca1.num);
//메서드 호출
ConstA ca3=new ConstA();
System.out.println(ca3.getNumber());
}
}
class Student {
private String name;//null
private int age;//0
//setter_method
public void setName(String name) {
this.name=name;
}
public void setAge(int age) {
this.age=age;
}
//getter_method
public String getName() {
return name;
}
public int getAge() {
return age;
}
}
////////////////////////////
public class SetGetMethod_07 {
public static void main(String[] args) {
//1.객체생성
Student stu1=new Student();
//2.참조변수명으로 set메서드호출
stu1.setName("이민규");
stu1.setAge(29);
//3.get메서드를 통한 값얻기
String name=stu1.getName();
int age=stu1.getAge();
//출력
System.out.println(name+""+age); //이민규29
}
}
setter메서드는 수정 용도이므로 인자값 존재, getter메서드는 호출 용도이므로 인자값 부재
setter 메서드는 저장, 수정용이므로 return 값 부재 (void 必)
getter 메서드는 실행결과를 돌려주므로 ‘return 결과값’으로 지정
생성자 혹은 메서드의 멤버 변수와 매개변수의 이름이 동일할 시 this.(멤버 변수)=(매개변수) 와 같이 구분하여 사용 가능
멤버 변수와 매개변수의 이름이 다를 경우 this. 사용 불필요
public class Info_08 {
String stuName;
int age;
String addr;
//명시적 생성자
public Info_08(String name,int age,String addr) {
stuName=name;
this.age=age;
this.addr=addr;
}
//getter메서드
}
public String getStuName() {
return stuName;
}
public int getAge() {
return age;
}
public String getAddr() {
return addr;
}
public class InfoMain_08 {
public static void main(String[] args) {
//출력
Info_08 in1=new Info_08("karen", 29, "seoul");
//getMethod 변수지정
String name=in1.getStuName();
int age=in1.getAge();
String addr=in1.getAddr();
System.out.println(name+""+age+""+addr);
}
public class Quiz_09 {
//변수선언
private static String place;
//static String PLACE="이마트";
private String mer;
private int price;
//set메서드
public static void setPlace(String place) {
Quiz_09.place=place;
}
public void setMer(String mer) {
this.mer=mer;
}
public void setPrice(int price) {
this.price=price;
}
//get메서드
public static String getPlace() {
return place;
}
public String getMer() {
return mer;
}
public int getPrice() {
return price;
}
}
public class QuizMain_09 {
public static void main(String[] args) {
Quiz_09.setPlace("이마트");
Quiz_09 smn1=new Quiz_09();
smn1.setMer("손선풍기");
smn1.setPrice(25000);
Quiz_09 smn2=new Quiz_09();
smn2.setMer("핸드폰충전기");
smn2.setPrice(30000);
Quiz_09 smn3=new Quiz_09();
smn3.setMer("이어폰");
smn3.setPrice(70000);
//String place=smn1.getPlace();
String place=Quiz_09.getPlace();
String mer1=smn1.getMer();
int price1=smn1.getPrice();
String mer2=smn2.getMer();
int price2=smn2.getPrice();
String mer3=smn2.getMer();
int price3=smn3.getPrice();
System.out.println("[쇼핑목록]\n");
System.out.println("쇼핑장소: "+place+"\n");
System.out.println("목록1\n상품명: "+mer1+"\n가격: "+price1+"\n");
System.out.println("목록2\n상품명: "+mer2+"\n가격: "+price2+"\n");
System.out.println("목록3\n상품명: "+mer3+"\n가격: "+price3+"\n");
}
}
public class Quiz_10 {
//멤버변수선언
private String sangpum; //상품명
int su; //수량
int dan;//단가
static String SHOPNAME; //상점
public void setSangpum(String sp) {
sangpum=sp;
}
public String getSangpum() {
return sangpum;
}
}
public class QuizMain_10 {
public static void main(String[] args) {
System.out.println("**상품입고**");
Quiz_10.SHOPNAME="롯데마트";
System.out.println("입고된 상점: "+Quiz_10.SHOPNAME);
Quiz_10 smn1=new Quiz_10();
smn1.setSangpum("딸기");
smn1.dan=10000;
smn1.su=5;
Quiz_10 smn2=new Quiz_10();
smn2.setSangpum("쵸코파이");
smn2.dan=5000;
smn2.su=10;
Quiz_10 smn3=new Quiz_10();
smn3.setSangpum("요거트");
smn3.dan=2500;
smn3.su=100;
System.out.println(smn1.getSangpum()+"\n "+smn1.dan+"\n "+smn1.su+"\n");
System.out.println(smn2.getSangpum()+"\n "+smn2.dan+"\n "+smn2.su+"\n");
System.out.println(smn3.getSangpum()+"\n "+smn3.dan+"\n "+smn3.su+"\n");
}
}