1. 아래가 돌아가도록 하시오.
main(){
Circle[] circleArr = new Circle[2];
circleArr[0] = new Circle(10);
circleArr[1] = new Circle(10);
double areas = Circle.getArrArea(circleArr);
System.out.println(areas);
}
class Circle {
private double radius;
Circle(double radius) {
this.radius = radius;
}
double getArea() {
return Math.PI * radius * radius;
}
public static double getArrArea(Circle[] circleArr) {
double areas = 0;
for (int i = 0; i < circleArr.length; i++) {
areas += circleArr[i].getArea();
}
return areas;
}
}
2. 아래가 18이 나오도록 getStrArr 함수를 만드시오.
String[] strArr = new String[3];
strArr[0] = "ABCDER";
strArr[1] = "ABCDER";
strArr[2] = "ABCDER";
System.out.println(getStrArr(strArr));
public static int getStrArr(String[] strArr) {
int cnum = 0;
for (int i = 0; i < strArr.length; i++)
cnum += strArr[i].length();
return cnum;
3. 아래가 나오도록 Rectangle 객체를 만드시오.
Rectangle[] recArr = new Rectangle[2];
recArr[0] = new Rectangle(10,20);
recArr[1] = new Rectangle(10,30);
areas = Rectangle.getArrArea(recArr);
System.out.println(areas);
class Rectangle {
private int w, h;
Rectangle(int w, int h) {
this.w = w;
this.h = h;
}
int getArea() {
return w * h;
}
public static int getArrArea(Rectangle[] recArr) {
int areas = 0;
for (int i = 0; i < recArr.length; i++) {
areas += recArr[i].getArea();
}
return areas;
}
}
4. main 에서 실행된 Box[] ar = new Box[3] 대한 메모리 그림을 그리시오.
class Box {
private String conts;
Box(String cont) {
this.conts = cont;
}
public String toString() {
return conts;
}
}
public static void main(String[] args) {
Box[] ar = new Box[3];
// 배열에 인스턴스 저장
ar[0] = new Box("First");
ar[1] = new Box("Second");
ar[2] = new Box("Third");
// 저장된 인스턴스의 참조
System.out.println(ar[0]);
System.out.println(ar[1]);
System.out.println(ar[2]);
}