파이썬으로 간단한 게임을 만들어 보자 1 - 기억력 테스트 게임

r5z Yoon·2022년 8월 25일
0

여기에 나오는 게임이다
나도코딩을 참고했다


import pygame
from random import *


def setup(level):

    global display_time
    display_time = 5 - (level // 3)
    display_time = max(display_time, 1)

    number_count = (level // 3) + 5
    number_count = min(number_count, 20)


    shuffle_grid(number_count)



# 숫자 섞기***
def shuffle_grid(number_count):
    rows = 5
    columns = 9

    cell_size = 130
    button_size = 110
    screen_left_margin = 55
    screen_top_margin = 20

    # [[0, 0, 0, 0, 0, 0, 0, 5, 0],
    #  [0, 0, 0, 0, 0, 4, 0, 0, 0],
    #  [0, 0, 1, 0, 0, 0, 2, 0, 0],
    #  [0, 0, 0, 0, 3, 0, 0, 0, 0],
    #  [0, 0, 0, 0, 0, 0, 0, 0, 0]]
    grid = [[0 for col in range(columns)] for row in range(rows)]  # 5*9

    number = 1
    while number <= number_count:
        row_idx = randrange(0, rows)
        col_idx = randrange(0, columns)

        if grid[row_idx][col_idx] == 0:
            grid[row_idx][col_idx] = number
            number += 1

            # 현재 grid cell 위치 기준 x, y
            center_x = screen_left_margin + (col_idx * cell_size) + (cell_size / 2)
            center_y = screen_top_margin + (row_idx * cell_size) + (cell_size / 2)

            # 숫자 버튼
            button = pygame.Rect(0, 0, button_size, button_size)
            button.center = (center_x, center_y)

            number_buttons.append(button)


# 시작 화면
def display_start_screen():
    pygame.draw.circle(screen, WHITE, start_button.center, 60, 5)

    msg = game_font.render(f"{curr_level}", True, WHITE)
    msg_rect = msg.get_rect(center=start_button.center)
    screen.blit(msg, msg_rect)


# 초기화
pygame.init()
pygame.font.init()
screen_width = 1280
screen_height = 720
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("Memory Game")
game_font = pygame.font.SysFont("arialrounded", 100))

# 시작 버튼
start_button = pygame.Rect(0, 0, 120, 120)
start_button.center = (120, screen_height - 120)

# color
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
GRAY = (50, 50, 50)

# 플레이 현황 - 현재 정보
number_buttons = []
curr_level = 1
display_time = None
start_ticks = None


start = False

hidden = False

setup(curr_level)


def display_game_screen():
    global hidden

    if not hidden:
        elapsed_time = (pygame.time.get_ticks() - start_ticks) / 1000  # ms -> sec
        if elapsed_time > display_time:
            hidden = True

    for idx, rect in enumerate(number_buttons, start=1):
        if hidden:
            pygame.draw.rect(screen, WHITE, rect)
        else:
            cell_text = game_font.render(str(idx), True, WHITE)
            text_rect = cell_text.get_rect(center=rect.center)
            screen.blit(cell_text, text_rect)


def check_buttons(pos):
    global start, start_ticks

    if start:
        check_number_buttons(pos)
    elif start_button.collidepoint(pos):
        start = True
        start_ticks = pygame.time.get_ticks()  # 타이머 시작 (현재 시간을 저장)


def check_number_buttons(pos):
    global start, hidden, curr_level

    for button in number_buttons:
        if button.collidepoint(pos):
            if button == number_buttons[0]:
                # print("Correct")
                del number_buttons[0]
                if not hidden:
                    hidden = True
            else:
                game_over()
            break

    if len(number_buttons) == 0:
        start = False
        hidden = False
        curr_level += 1
        setup(curr_level)



# 게임 종료 처리 - 메시지 콜
def game_over():
    global running
    running = False

    msg = game_font.render(f"Your level is {curr_level}", True, WHITE)
    msg_rect = msg.get_rect(center=(screen_width / 2, screen_height / 2))

    screen.fill(BLACK)
    screen.blit(msg, msg_rect)


# 게임 루프
running = True
while running:
    click_pos = None

    # 이벤트 루프
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False
        elif event.type == pygame.MOUSEBUTTONUP:
            click_pos = pygame.mouse.get_pos()
            # print(click_pos)


    screen.fill(BLACK)

    if start:
        display_game_screen()  # 게임 화면 표시
    else:
        display_start_screen()  # 시작 화면 표시


    if click_pos:
        check_buttons(click_pos)

    pygame.display.update()


pygame.time.delay(5000)

pygame.quit()

주석 다는 습관과 포스팅 가시성 높이기도 고민.

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