Word Cloud

boingboing·2022년 5월 13일
0

Word Cloud Layout

This is a Wordle-inspired word cloud layout written
in JavaScript. It uses HTML5 canvas and sprite masks to achieve
near-interactive speeds.

See here for an interactive
demonstration along with implementation details.

Example cloud of Twitter search results for “amazing”

Usage

See the samples in examples/.

API Reference

# d3.layout.cloud()

Constructs a new cloud layout instance.

새로운 layout instance를 생성함.

# on(type, listener)

Registers the specified listener to receive events of the specified type
from the layout.

특정한 리스너를 등록한다.

Currently, only "word" and "end" events are supported.

A "word" event is dispatched / every time / a word is successfully placed.

-- 어떤 단어가 성공적으로 place될 때 마다, word 이벤트가 dispatch(보내진)다.

Registered listeners / are called / with a single argument: the word object that
has been placed.

단일한 argument(place된 word object.)를 통해서 등록된 listener들이 호출된다.

An "end" event is dispatched / when the layout has finished attempting to place
all words.

그리고, "end" 이벤트는 레이아웃이 모든 단어들을 place하는걸 시도하는게 끝났을 때 dispatch된다.

Registered listeners are called with two arguments: an array of the
word objects that were successfully placed, and a bounds object of the form
[{x0, y0}, {x1, y1}] representing the extent of the placed objects.

# start()

Starts the layout algorithm.
레이아웃 알고리즘을 시작함.

This initialises various attributes on the word
objects, and attempts to place each word, starting with the largest word.

Starting with the centre of the rectangular area, each word is tested for
collisions with all previously-placed words.

If a collision is found, it tries
to place the word in a new position along the spiral.

Note: if a word cannot be placed in any of the positions attempted along
the spiral, it is not included in the final word layout. This may be
addressed in a future release.

# stop()

Stops the layout algorithm.

# timeInterval([time])

Internally, the layout uses setInterval to avoid locking up the browser’s
event loop. If specified, time is the maximum amount of time that can be
spent during the current timestep. If not specified, returns the current
maximum time interval, which defaults to Infinity.

# words([words])

If specified, sets the words array. If not specified, returns the current
words array, which defaults to [].

# size([size])

If specified, sets the rectangular [width, height] of the layout. If not
specified, returns the current size, which defaults to [1, 1].

# font([font])

If specified, sets the font accessor function, which indicates the font
face for each word. If not specified, returns the current font accessor
function, which defaults to "serif".
A constant may be specified instead of a function.

# fontStyle([fontStyle])

If specified, sets the fontStyle accessor function, which indicates the
font style for each word. If not specified, returns the current fontStyle
accessor function, which defaults to "normal".
A constant may be specified instead of a function.

# fontWeight([fontWeight])

If specified, sets the fontWeight accessor function, which indicates the
font weight for each word. If not specified, returns the current fontWeight
accessor function, which defaults to "normal".
A constant may be specified instead of a function.

# fontSize([fontSize])

If specified, sets the fontSize accessor function, which indicates the
numerical font size for each word. If not specified, returns the current
fontSize accessor function, which defaults to:

function(d) { return Math.sqrt(d.value); }

A constant may be specified instead of a function.

# rotate([rotate])

If specified, sets the rotate accessor function, which indicates the
rotation angle (in degrees) for each word. If not specified, returns the
current rotate accessor function, which defaults to:

function() { return (~~(Math.random() * 6) - 3) * 30; }

A constant may be specified instead of a function.

# text([text])

If specified, sets the text accessor function, which indicates the text for
each word. If not specified, returns the current text accessor function, which
defaults to:

function(d) { return d.text; }

A constant may be specified instead of a function.

# spiral([spiral])

If specified, sets the current type of spiral used for positioning words. This
can either be one of the two built-in spirals, "archimedean" and "rectangular",
or an arbitrary spiral generator can be used, of the following form:

// size is the [width, height] array specified in cloud.size
function(size) {
  // t indicates the current step along the spiral; it may monotonically
  // increase or decrease indicating clockwise or counterclockwise motion.
  return function(t) { return [x, y]; };
}

If not specified, returns the current spiral generator, which defaults to the
built-in "archimedean" spiral.

# padding([padding])

If specified, sets the padding accessor function, which indicates the
numerical padding for each word. If not specified, returns the current
padding, which defaults to 1.

# random([random])

If specified, sets the internal random number generator, used for selecting the
initial position of each word, and the clockwise/counterclockwise direction of
the spiral for each word. This should return a number in the range [0, 1).

If not specified, returns the current random number generator, which defaults
to Math.random.

# canvas([canvas])

If specified, sets the canvas generator function, which is used internally
to draw text. If not specified, returns the current generator function, which
defaults to:

function() { return document.createElement("canvas"); }

When using Node.js, you will almost definitely override this default, e.g.
using the canvas module.

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