#include <iostream>
#include<iomanip>
using namespace std;
class Knight {
public:
void Move(int y, int x);
void Attack();
void Die();
public:
int hp;
int attack;
int posY;
int posX;
};
void Knight::Move(int y, int x){
cout << "Move " <<"x: "<<x<<" y: "<<y<< endl;
}
void Knight::Attack(){
cout << "Attack " << attack << endl;
}
void Knight::Die() {
hp = 0;
cout << "Die" << endl;
}
int main()
{
Knight k1;
k1.hp = 100;
k1.attack = 10;
k1.posY = 0;
k1.posY = 0;
Knight k2;
k2.hp = 80;
k2.attack = 5;
k2.posY = 1;
k2.posY = 1;
k1.Move(2, 2);
k1.Attack();
k1.Die();
}