πŸ“Όcomputer_graphics/ chap 05.2차원 κ·Έλž˜ν”½μŠ€μ˜ λ³€ν™˜

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Univ.Study

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πŸ’™ 5.1 기본적인 κΈ°ν•˜λ³€ν™˜

기본적인 κΈ°ν•˜μ  λ³€ν™˜μ—λŠ” 이동(Translation), μ‹ μΆ•(Scaling), νšŒμ „(Rotation) 이 μžˆλ‹€.

πŸ“„ 이동(Translation)

πŸ“„ μ‹ μΆ•(ν™•λŒ€/μΆ•μ†Œ, Scaling)

πŸ“„ νšŒμ „(Rotation)


πŸ’™ 5.2 λ™μ°¨μ’Œν‘œκ³„λ₯Ό μ΄μš©ν•œ λ³€ν™˜

πŸ“„ λ™μ°¨μ’Œν‘œκ³„ (Homogeneous Coordinate System)

πŸ“„ λ™μ°¨μ’Œν‘œκ³„μ˜ ν‘œν˜„

πŸ“„ ν•©μ„±λ³€ν™˜ (Composite transformation)


πŸ’™ 5.3 기타 κΈ°ν•˜λ³€ν™˜

πŸ“„ λ°˜μ‚¬ (Reflection)

πŸ“„ λ°€λ¦Ό(Shearing)


πŸ”Ί MIDDLE TEST LINE


πŸ’™ 5.4 λž˜μŠ€ν„° λ°©μ‹μ—μ„œμ˜ λ³€ν™˜

πŸ“„ λž˜μŠ€ν„° λ°©μ‹μ˜ λ³€ν™˜

πŸ“„ λž˜μŠ€ν„° μ—°μ‚°μ˜ λͺ¨λ“œ


πŸ’™ 5.5 μœˆλ„μš°μ™€ λ·°ν‘œνŠΈ(Viewport)

πŸ“„ λ·°μž‰ νŒŒμ΄ν”„λΌμΈ (μœˆλ„μš°μ™€ 뷰포트의 κ°œλ…)

πŸ“„ μœˆλ„μš°-뷰포트의 μ’Œν‘œλ³€ν™˜


πŸ’™ 5.6 클리핑 μ•Œκ³ λ¦¬μ¦˜

πŸ“„ 클리핑 (Clipping) 의 κ°œλ…

πŸ“„ 점 클리핑(Point clipping)

πŸ“„ μ„  클리핑(Line clipping)

πŸ“„ μ˜μ—­ 클리핑

πŸ“„ ν…μŠ€νŠΈ 클리핑(Text Clipping)


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