


location_icon.png

using UnityEngine;
using DG.Tweening;
using UnityEngine.UI;
public class LocationHeightFloatingAnimation : MonoBehaviour
{
[SerializeField] Image pinImage;
[SerializeField] float moveY = 100;
private void Start()
{
float initPosY = pinImage.transform.localPosition.y;
pinImage.transform.DOLocalMoveY(initPosY, 1)
.From(initPosY + moveY)
.SetLoops(-1, LoopType.Yoyo)
.SetEase(Ease.InOutSine);
}
}