🚀 Prefix 설정
prefix_mapping = {
"Blueprint" : "BP_",
"Material" : "M_",
"MaterialInstanceConstant": "MI_",
"Materiafuntion" : "MF_",
"NiagaraSystem" : "NS_",
"NiagaraScript" : "NSC_",
"NiagaraEmitter" : "NE_",
"Texture2D" : "T_",
"StaticMesh" : "SM_",
"SkeletalMesh" : "SK_",
"WidgetBlueprint" : "WBP_",
"ActorComponent" : "AC_",
"AnimationBlueprint": "ABP_",
"BlueprintInterface": "BI_",
"CurveTable" : "CT_",
"DataTable" : "DT_",
"Enum" : "E_",
"Structure" : "F_",
"Montages" : "AM_",
"AnimationSequence" : "AS_",
"BlendSpace" : "BS_",
"LevelSequence" : "LS_",
}