Summary
1. We take a look at how we can render our characters in 3D onto our class selection screen.
2. We go over placing the recording actor into our level and setting up the material that'll convert and place it onto our UI.
Virtus Learning Hub
◼️ 캐릭터를 이용해 UI 만들기
Magic Character, Sword Character

◼️ 위젯에서 Character Render Material 이용
In Widget BP <Class_Select>



흐림 처리.