Summary
1. We take a look at how we can import our inventory UI into Unreal Engine 4 and display it on the screen.
2. We also go over how we can get the player to open the bag using the 'B' keybinding.
Virtus Learning Hub
◼️ Inventory Widget

◼️ 버튼 입력
In Project Settings - Inputs - Action Mappings
In Character BP <MagicCharacter/SwordCharacter>


