
1. CameraFollow
public class CameraFollow : MonoBehaviour
{
[SerializeField] private Transform target;
private Vector3 distance;
[SerializeField] private float smoothValue;
private void Start()
{
distance = target.position - transform.position;
}
private void Update()
{
Follow();
}
void Follow()
{
Vector3 currentPos = transform.position;
Vector3 targetPos = target.position - distance;
transform.position = Vector3.Lerp(currentPos, targetPos, smoothValue * Time.deltaTime);
}
}
2. 셋팅해주기

3. 카메라 설정
- MainCamera > Camera > Projection > Cliiping Planes > Near값조정
- -5정도?
