[THREE JS] Mesh - ์žฌ์งˆ

Hyukยท2023๋…„ 4์›” 21์ผ

THREE JS

๋ชฉ๋ก ๋ณด๊ธฐ
4/5

๐Ÿ“ meterial ์žฌ์งˆ

๐Ÿ“Œ ์žฌ์งˆ ์ข…๋ฅ˜

์ด๋ฆ„๊ธฐ๋Šฅ์‚ฌ์ดํŠธ
MeshBasicMaterialbasic: light ์˜ํ–ฅ ์•ˆ๋ฐ›์Œ๋งํฌ
MeshStandardMaterialstandard: light ์˜ํ–ฅ ๋ฐ›์Œ (๊ธฐ๋ณธ)๋งํฌ
MeshLambertMaterial๋ชฉ์žฌ, ์„๊ณ ๋А๋‚Œ๋งํฌ
MeshPhongMaterial๊ธˆ์† ์žฌ์งˆ ๋А๋‚Œ๋งํฌ
MeshToonMaterial๋งŒํ™” ๋А๋‚Œ๋งํฌ
MeshNormalMaterialrgb(๊ทธ๋ƒฅ ์ด์จ)๋งํฌ
MeshMatcapMaterial์ด๋ฏธ์ง€ํŒŒ์ผ์ด ๊ฑฐ์šธ ๋น„์น˜๋“ฏ ๋ฐ˜์‚ฌ๋˜๋Š” ๋А๋‚Œ๋งํฌ

๐Ÿ“Œ ์žฌ์งˆ ์˜ต์…˜

์ด๋ฆ„๊ธฐ๋ณธ๊ฐ’๊ฐ’์„ค๋ช…
color0xffffffInteger์žฌ์งˆ์˜ ๊ธฐ๋ณธ ์ƒ‰์ƒ
opacity10.0 ~ 1.0์žฌ์งˆ์˜ ๋ถˆํˆฌ๋ช…๋„
transparentfalseBoolean์žฌ์งˆ์˜ ํˆฌ๋ช…๋„ ์—ฌ๋ถ€
wireframefalseBoolean์žฌ์งˆ์˜ ์™€์ด์–ดํ”„๋ ˆ์ž„ ๋ชจ๋“œ ์—ฌ๋ถ€
mapnullTextureํ…์Šค์ฒ˜ ๋งต
emissive0x000000Integer์ž์ฒด ๋ฐœ๊ด‘ ์ƒ‰์ƒ
emissiveIntensity10.0 ~ 1.0๋ฐœ๊ด‘ ๊ฐ•๋„
metalness0.50.0 ~ 1.0๊ธˆ์†์„ฑ
roughness0.50.0 ~ 1.0๊ฑฐ์น ๊ธฐ
envMapnullCubeTextureํ™˜๊ฒฝ ๋งต
sideTHREE.FrontSideTHREE.FrontSide / THREE.BackSide / THREE.DoubleSide๋žœ๋”๋ง ๋ฉด ์„ค์ •
blendingTHREE.NormalBlendingTHREE.NormalBlending / THREE.AdditiveBlending / THREE.SubtractiveBlending / THREE.MultiplyBlending / THREE.CustomBlending๋ธ”๋ Œ๋”ฉ ๋ชจ๋“œ
depthTesttrueBoolean๊นŠ์ด ํ…Œ์ŠคํŠธ ์‚ฌ์šฉ ์—ฌ๋ถ€
depthWritetrueBoolean๊นŠ์ด ์“ฐ๊ธฐ ์‚ฌ์šฉ ์—ฌ๋ถ€
alphaTest00.0 ~ 1.0์•ŒํŒŒ ํ…Œ์ŠคํŠธ ์ž„๊ณ„๊ฐ’
visibletrueBoolean๊ฐ์ฒด๊ฐ€ ๋ณด์ด๋Š”์ง€ ์—ฌ๋ถ€
sideTHREE.FrontSideTHREE.FrontSide / THREE.BackSide / THREE.DoubleSide๋žœ๋”๋ง ๋ฉด ์„ค์ •
shadingTHREE.SmoothShadingTHREE.SmoothShading / THREE.FlatShading์กฐ๋ช… ์…ฐ์ด๋”ฉ ๋ชจ๋“œ
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