
a < b is true or false:if (a < b) {
result = a + b;
} else {
result = a - b;
}
Static branch prediction relies on fixed rules or heuristics, rather than dynamically adjusting based on past behaviors. For common patterns like loops and if statements, certain realistic strategies can be used:
Common Heuristic: Predict that backward branches (i.e., branches that loop back to a previous instruction) are always taken.
Reasoning: In loops, backward branches are often used to repeat iterations until the terminate condition is satisfied (e.g., in for or while loops). The loop typically executes multiple times, so it makes sense to predict that the backward branch will be taken.
for loop:The branch instruction at the end of the loop will jump back to the beginning if the terminate condition holds. A static predictor assumes the branch is taken (i.e., the loop continues) until the condition becomes false.for (int i = 0; i < 10; i++) {
// loop body
}
if conditions) where the code jumps ahead only if the condition is met. Since conditions are often designed to evaluate to false under default or common scenarios, static prediction assumes the condition will not be met.if condition is false, so the default path is the "else" block, and no branch will be taken.if (a < b) {
// taken branch (forward)
} else {
// not taken branch (fallthrough)
}
In complex if-else and switch statements, multiple branches increase the likelihood of branch mispredictions, leading to performance penalties. Each condition introduces a branch, making outcomes harder to predict.
Jump tables map variable values directly to memory addresses of the target code blocks, eliminating the need for multiple conditional branches. This reduces mispredictions and simplifies control flow.
if-else comparisons.