용어정리

1.Call by Value & Call by Reference

post-thumbnail

2.[C#] 값타입 참조타입

post-thumbnail

3.[C#] 오버로딩(overloading)과 오버라이딩 (overriding)

post-thumbnail

4.[C#] 참조 매개 변수 'ref' 'out'

post-thumbnail

5.얕은복사 & 깊은복사

post-thumbnail

6.객체 지향 설계 SOLID 원칙

post-thumbnail

7.싱글톤(Singleton) 패턴

post-thumbnail

8.스택/힙 메모리

post-thumbnail

9.[Unity] Update, FixedUpdate, LateUpdate

post-thumbnail

10.[Unity] 유니티 생명주기 ( Life Cycle )

post-thumbnail

11.[Unity] Time.deltaTime

post-thumbnail

12.깃 커밋 메시지 컨벤션 (Git Commit Message Convention)

post-thumbnail

13.[C#] 제네릭 ( Generics )

post-thumbnail

14.Static 정적변수 정적메서드 정적클래스

post-thumbnail

15.[Unity] 코루틴 Unity Coroutine

post-thumbnail

16.[Unity] GetComponent

post-thumbnail

17.[Unity] MonoBehaviour에 대해 알아보자

post-thumbnail

18.[C#] Delegate, Action, Func

post-thumbnail

19.[Unity] Input System 플레이어 움직임

post-thumbnail

20.[Unity] Rigidbody - ForceMode 정리

post-thumbnail

21.메모리 구조 Memory Structure

post-thumbnail

22.[Unity] Content Size Fitter / Scroll View 스크롤 안될 때 & 안 내려갈 때

post-thumbnail

23.[Unity] Vector3.Distance, Magnitude, SqrMagnitude

post-thumbnail

24.면접 질문 모음 - 1~5

post-thumbnail

25.면접 질문 모음 - 6~10

post-thumbnail

26.면접 질문 모음 - 11~15

post-thumbnail

27.면접 질문 모음 - 16~20

post-thumbnail

28.면접 질문 모음 - 21~25

post-thumbnail

29.면접 질문 모음 - 26~30

post-thumbnail

30.면접 질문 모음 31~35

post-thumbnail

31.면접 질문 모음 36~40

post-thumbnail

32.면접 질문 모음 41~45

post-thumbnail

33.면접 질문 모음 46~50

post-thumbnail