get rid of warning
create material
change shader - AR - OccluderShader
standard assets - characters- first - prefabs - RigidBodyFPS
Rifle find
drag&drop to Main camera (Assault_RifleM4)
set view of M4
set view of Player
Near change to 0.01
Create ampty in hierachy and change name to ColBoxObjs
Wester Props - Prefabs - Wooden Crate move to ColBoxObjs in hierachy
rigid body and collider put in Wooden Crate
Assault_Rifle_M4 - add component Script - naming Gun
Wooden Crate - new script - TargetBox
make particle by using Muzzle Flash
put Muzzle Flash in Assault_Rifle_M4
put flare in Assault_Rifle_M4 inspecter in Impart Effect