레이아웃부터 바꾸자
Universal Render Pipeline 로 생성 권유쓰
alt + 왼클릭 scene view에서 화면 전환
_ 를 붙이는 이유 안쓰는 폴더 정렬
기즈모: 씬 뷰에서 보이는 아이콘들
Transform: every GO have transform which can change scale, position etc
perspective & orthographic :
perspective- 3d
orthographic -2d
create plane as Ground in hierachy
reset position
create Sphere as Player in hierachy
reset position
Light: only affeted by Rotation*
change the color
material
package manager - Unity Registry - Input System
script
-1. using InputSystem
-2. private variable_name == variable_named
-3. void OnMove(InputValue movementValue)
-4. **f12 awesome reference
-5. add component - player Input
2일차
1. prefab rotation