2-2 System programming

1.Floating Point(3)

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2.Machine-level representation basics(4)

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3.Machine-Level Representation of Programs: Arithmetic Operations(5)

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4.Control Flow(cmp, test, jump, set instructions)(6)

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5.Calling Convention(call, push, pop)(7)

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6.Memory layout and buffer overflow(8)

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7.Array, Pointer, and Structure(9)

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8.Linking 1(10)

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9.Linking 2(11)

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10.Exceptional control flow-system call(12)

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11.Process and Concurrency(13)

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12.Process and Signal handling(14)

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13.System level I/O: File Structure(15)

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14.System-level I/O: File sharing(16)

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15.Dynamic Memory Allocation(17)

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