
[Unity] Electricity (1) - Basic Node & Block

Node Mouse Click Event - Block Build

[Unity] Electricity (3) - Camera rotation and zoom-in and zoom-out using Cinemachine's Freelook camera

[Unity] Electricity (4) - Create Start Point

[Unity] Electricity (5) - adjacent block logic

[Unity] Electricity (6) - Adjacent Logic & Electricity Logic, GameManager, BuildManager Update

[Unity] Electricity (7) - end Point Update

[Unity] Electricity (8) - State Change Animation and Transparent Block Udpate

[Unity] Electricity (9) - Clear Camera Control & Block Build Animation

[Unity] Electricity (10) - BlockMenu UI & Error Fix

[Unity] Electricity (11) - Update OverlapBoxLogic & StartNode, EndNode

[Unity] Electricity (12) - Json save data

[Unity] Electricity (13) - Json Road

[Unity] Electricity (14) - Spawn Build Animation & Fix Transparent Block Logic

[Unity] Electricity (15) - Build UI & Logic Update

[Unity] Electricity (16) - Main Scene, Level Scene, Current Level Load to Play Scene

[Unity] Electricity (17) - Clear UI & Logic, Scene Fade (Fade To)

[Unity] Electricity (18) - Clear Logic Update & Pause Menu & Level Unrock Logic Update