
Image, Raster Graphic, Vector Graphic, Display / Source : SKKU CG Prof. Sungkil Lee

Image Formation, Graphics System, Raster Pipeline / Source : SKKU CG Prof. Sungkil Lee

Geometry, Affine Space, Index Buffering / Source : SKKU CG Prof. Sungkil Lee

Prerequisites, Frame, Homogeneous Coordinates, Translation, Rotation, Scaling / Source : SKKU CG Prof. Sungkil Lee

Viewing, Model-view duality, LookAt Matrix / Source : SKKU CG Prof. Sungkil Lee

Orthographic projection, Symmetric Projection

Textures, Texture Mapping, Alias, Mipmapping / Source : SKKU CG Prof. Sungkil Lee

Environment Mapping, Bump/Normal Mapping, Shadow Mapping / Source : SKKU CG Prof. Sungkil Lee

Frame Buffer, Alpha Blending, Compositing, Deferred Blending / Source : SKKU CG Prof. Sungkil Lee

Ray Tracing, Reflection, Refraction, Shadows / Source : SKKU CG Prof. Sungkil Lee

Light Source, Shading, Phong illumination model, Bllinn-Phong Shading / Source : SKKU CG Prof. Sungkil Lee