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Intro to C++ Part 1

C++ Intro basics

2025년 7월 29일
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Unity - Making simple 2D game part 1

Starting I have simple movements for now, which is just moving, jumping. > Goal is to implement wall jumping mechanic. I think it might take a while

2024년 9월 6일
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Unity - How to Jump

Just "jumping" is easier than I thought.Make a variable for our jumpingPower, and use it to control our jump heights.We're adding force to our rigidbo

2024년 8월 22일
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Unity - Setting the Tilemaps / Platform

Movement Fixes If you follwed the last tile map tutorial, our tilemap already should have tilemap collider 2D. If you start moving, you'll see our player gameObject moving up and down randomly. > - ...

2024년 8월 22일
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Unity - Move the gameObject by Adding Force

Moving the gameObject by adding force is little bit different from changing the velocity of the gameObject.AddForce is a method that can apply force t

2024년 8월 21일
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Unity - Move the Player Using Scripts Part 2

Final part for moving the gameObject by changing it's velocity.

2024년 8월 21일
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Unity - Move the Player Using Scripts Part 1

Get the gameObject's Rigidbody2D componenet and set name for it. For this case it's rigid, but you can call it however you want like rb or body2D.In t

2024년 8월 20일
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Unity - Adding Basic components to the GameObject

RigidBody 2D adds 2D physics(falling for example) to the gameObject.Select AddComponent and type RigidBody 2DAdding RigidBody 2D will enable the gameO

2024년 8월 16일
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Unity -Add Tilemaps(Platform)

Tilemap is a tool used for storing tile assets and build level designs.To make a tilemap, right click on the hierarchy, go to 2D object -> Tilemap ->

2024년 8월 15일
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Unity - Basic 2D sprite contorls

1\. I customized my unity starting screen, so I can see the game view and scene window at the same time. 2\. For the Bottom half I put my hierarchy, p

2024년 8월 15일
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Unity Flow

void Awake()Initializes variables and set up game states before starting the game.void OnEnable()Executes when the gameObject is enabled.void start()H

2024년 8월 14일
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