OSTEP

1.[OS] 시작

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2.[OS] 2. Introduction

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3.[OS] 4. The Abstraction: The Process

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4.[OS] 5. Interlude: Process API

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5.[OS] 6. Mechanism: Limited Direct Execution

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6.[OS] 7. Scheduling: Introduction

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7.[OS] 8. Scheduling: The Multi-Level Feedback Queue

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8.[OS] 9. Scheduling: Proportional Share

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9.[OS] 13. The Abstraction: Address Spaces

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10.[OS] 15. Mechanism: Address Translation

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11.[OS] 16. Segmentation

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12.[OS] 17. Free-Space Management

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13.[OS] 18. Paging: Introduction

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14.[OS] 19. Paging: Faster Translations (TLBs)

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15.[OS] 20. Paging: Smaller Tables

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16.[OS] 21. Beyond Physical Memory: Mechanisms

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17.[OS] 22. Beyond Physical Memory: Policies

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18.[OS] 26. Concurrency: An Introduction

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19.[OS] 27. Interlude: Thread API

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20.[OS] 28. Locks

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21.[OS] 29. Lock-based Concurrent Data Structures

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22.[OS] 30. Condition Variables

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23.[OS] 31. Semaphores

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24.[OS] 32. Common Concurrency Problems

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